Reply. However, please keep this in mind if using content from this mod that you should NOT be crediting SCmods2. While in Fallout 3 this was limited to the creation of custom weapons, New Vegas takes this a step further by allowing the creation of weapon variants based on basic weapons by adding weapon mods.. The anti-material rifle is like a upgraded version of the sniper rifle, but is not the unique one. save hide report. Can also boost it by taking "Intense Training." Fallout New Vegas: Anti Material Rifle vs. YCS-186? Therefore the file is accurate to the game in visual appearance (not as detailed as the real world Hecate), but scaled properly to the real world rifle. Ammo & Reloading base id Último comentario hace 8 años. Anti-materiel rifleBolt/lever/pump-action guns The magnification level of the scope is 3.13x. I have a Anti material rifle, the 50.cal sniper and I'm unable to equip the mods onto it, even though I have them in my inventory. All. Positron Anti-Material Rifle. Between a GRA Anti Material Rifle with all the mods using explosive rounds and a YCS-186 using optimized microfusion cells, which is better at killing powerful enemies (like deathclaws and stronger) in one hit? Donation Points system. Endorsed. videogame_asset My games. 110 also the fact that you have an Anti-Material Rifle at level one indicates that you are using console commands to get weapons or using mods , that might have an effect , but trying to put gra mods on a non-gra weapon wont work and vice-versa , unless you install the non_gra mod that makes all ammo and guns compatible They have indicated to me that I should use the same set of permissions as I normally do on my own mods (see here: https://www.nexusmods.com/newvegas/mods/68282). Discussing Weapon mods on Fallout: New Vegas PC message board and forum (page 1). Handmade Rifle Information . Lightened + silenced + AP ammo = win. I love my AMR, but the DPS isn't that good. Load more items Mod page activity October 2020. P.S. Copyright © 2020 Robin Scott. As such, the AMR has extremely high damage and low spread and comes pre-equipped with a scope. also the fact that you have an Anti-Material Rifle at level one indicates that you are using console commands to get weapons or using mods , that might have an effect , but trying to put gra mods on a non-gra weapon wont work and vice-versa , unless you install the non_gra mod that makes all ammo and guns compatible Prior to patch 1.3.0.452, the anti-materiel rifle cost 65 AP to use in VATS, had a minimum spread of 0.03 degrees, and dealt 80 points of damage on critical hits. The model was pulled from the actual game files and scaled to the length of a PGM Hécate II, the real-world basis for the model. 20 8 Guns 100 The Anti-Material Rifle is a sniper rifle found in Fallout: New Vegas.. A very powerful weapon, the Anti-Materiel Rifle requires 8 Strength to use with any real efficiency. Attack statistics Example When using an anti-material rifle with explosive ⦠For balance, the rifle includes a tapered barrel and a large muzzle brake to reduce recoil to manageable levels. ammo/shot Why can't I add modifications to my Anti-Material Rifle? This mod contains meshes and textures made by Parikiller. Rapid Reload (-0.6s). Perk effects 43.2 (71.6) 5600 Requirements The Anti-Material Rifle is a sniper rifle found in Fallout: New Vegas.. A very powerful weapon, the Anti-Materiel Rifle requires 8 Strength to use with any real efficiency. One of the features added to New Vegas is the ability to custom modify certain base weapons. Anti-materiel rifle This weapon is a .50 caliber bolt-action sniper rifle that is designed for use against military equipment (or \"materiel\" in military terminology). strength req. If you have the PC version, you can probably try the Fallout New Vegas Nexus site where they host quite a variety of mods. 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